Radiant’s established map asymmetries—stronger safe lane access, superior Roshan positioning, and vision control—have produced a consistent edge in professional Dota 2, pushing traders to price Radiant at 70.5% implied probability for the higher win rate at The International 2026. Historical TI data reinforces this, with Radiant posting above-50% win rates in seven of the past twelve events and reaching 55-61% in recent editions such as TI 2024. Patch 7.38 widened the gap further in early 2025 to 54.2% overall, while a brief March 2026 pub surge for Dire has not altered pro meta trends or betting sentiment. Dire’s 30.5% price reflects its underdog status absent major balance changes before the tournament.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedRadiant 71%
Dire 31%
Neither <1%
Radiant
71%
Dire
31%
Neither
6%
Radiant 71%
Dire 31%
Neither <1%
Radiant
71%
Dire
31%
Neither
6%
Each completed game counts as a win for the listed side whose team won that game. All official games played as part of The International 2026 count toward the total, including the group stage (Road to The International), playoff/main event, and any tiebreaker games that produce a result. Games that are not completed — including forfeits, technical remakes that are replayed, or games with no recorded winner — do not count. Regional and open qualifier games played prior to the main tournament do not count.
This market will resolve to Radiant if Radiant-side teams win more total games than Dire-side teams across the tournament. It will resolve to Dire if Dire-side teams win more total games than Radiant-side teams. It will resolve to Neither if both sides win an equal number of games.
If the tournament is cancelled, or is postponed such that the tournament is not completed and final side-win data is not available by September 30, 2026, 11:59 PM ET, this market will resolve to "Neither".
The primary resolution source for this market will be Dotabuff (https://www.dotabuff.com), using its per-game side (Radiant/Dire) and winner data for The International 2026 event. Liquipedia (https://liquipedia.net/dota2/The_International/2026) and Datdota (https://www.datdota.com) may be used as secondary sources. A consensus of credible reporting or publicly available match data may also be used where the primary source is incomplete.
Market Opened: Aug 13, 2026, 10:42 AM ET
Resolver
0x69c47De9D...Each completed game counts as a win for the listed side whose team won that game. All official games played as part of The International 2026 count toward the total, including the group stage (Road to The International), playoff/main event, and any tiebreaker games that produce a result. Games that are not completed — including forfeits, technical remakes that are replayed, or games with no recorded winner — do not count. Regional and open qualifier games played prior to the main tournament do not count.
This market will resolve to Radiant if Radiant-side teams win more total games than Dire-side teams across the tournament. It will resolve to Dire if Dire-side teams win more total games than Radiant-side teams. It will resolve to Neither if both sides win an equal number of games.
If the tournament is cancelled, or is postponed such that the tournament is not completed and final side-win data is not available by September 30, 2026, 11:59 PM ET, this market will resolve to "Neither".
The primary resolution source for this market will be Dotabuff (https://www.dotabuff.com), using its per-game side (Radiant/Dire) and winner data for The International 2026 event. Liquipedia (https://liquipedia.net/dota2/The_International/2026) and Datdota (https://www.datdota.com) may be used as secondary sources. A consensus of credible reporting or publicly available match data may also be used where the primary source is incomplete.
Resolver
0x69c47De9D...Radiant’s established map asymmetries—stronger safe lane access, superior Roshan positioning, and vision control—have produced a consistent edge in professional Dota 2, pushing traders to price Radiant at 70.5% implied probability for the higher win rate at The International 2026. Historical TI data reinforces this, with Radiant posting above-50% win rates in seven of the past twelve events and reaching 55-61% in recent editions such as TI 2024. Patch 7.38 widened the gap further in early 2025 to 54.2% overall, while a brief March 2026 pub surge for Dire has not altered pro meta trends or betting sentiment. Dire’s 30.5% price reflects its underdog status absent major balance changes before the tournament.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · Updated



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