Radiant holds the strongest trader consensus at 71% implied probability due to its consistent edge in Dota 2 map control and early-game objectives, reinforced by historical TI data showing 55-58% win rates across recent editions. The first day of TI 2026 main-event play produced a 53.1% Radiant win rate over 32 maps, aligning with long-term patterns where teams drafting for the Radiant side leverage safer laning and jungle access. Dire sits at 51% as the viable alternative in a best-of format where either side can prevail depending on draft and execution, while the slim 6% chance of neither reflects the low likelihood of an exact split amid the tournament's large sample. Recent qualifier and group-stage results further highlight Radiant's slight but persistent statistical advantage entering the event.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedRadiant 71%
Dire 31%
Neither <1%
Radiant
71%
Dire
31%
Neither
6%
Radiant 71%
Dire 31%
Neither <1%
Radiant
71%
Dire
31%
Neither
6%
Each completed game counts as a win for the listed side whose team won that game. All official games played as part of The International 2026 count toward the total, including the group stage (Road to The International), playoff/main event, and any tiebreaker games that produce a result. Games that are not completed — including forfeits, technical remakes that are replayed, or games with no recorded winner — do not count. Regional and open qualifier games played prior to the main tournament do not count.
This market will resolve to Radiant if Radiant-side teams win more total games than Dire-side teams across the tournament. It will resolve to Dire if Dire-side teams win more total games than Radiant-side teams. It will resolve to Neither if both sides win an equal number of games.
If the tournament is cancelled, or is postponed such that the tournament is not completed and final side-win data is not available by September 30, 2026, 11:59 PM ET, this market will resolve to "Neither".
The primary resolution source for this market will be Dotabuff (https://www.dotabuff.com), using its per-game side (Radiant/Dire) and winner data for The International 2026 event. Liquipedia (https://liquipedia.net/dota2/The_International/2026) and Datdota (https://www.datdota.com) may be used as secondary sources. A consensus of credible reporting or publicly available match data may also be used where the primary source is incomplete.
Market Opened: Aug 13, 2026, 10:42 AM ET
Resolver
0x69c47De9D...Each completed game counts as a win for the listed side whose team won that game. All official games played as part of The International 2026 count toward the total, including the group stage (Road to The International), playoff/main event, and any tiebreaker games that produce a result. Games that are not completed — including forfeits, technical remakes that are replayed, or games with no recorded winner — do not count. Regional and open qualifier games played prior to the main tournament do not count.
This market will resolve to Radiant if Radiant-side teams win more total games than Dire-side teams across the tournament. It will resolve to Dire if Dire-side teams win more total games than Radiant-side teams. It will resolve to Neither if both sides win an equal number of games.
If the tournament is cancelled, or is postponed such that the tournament is not completed and final side-win data is not available by September 30, 2026, 11:59 PM ET, this market will resolve to "Neither".
The primary resolution source for this market will be Dotabuff (https://www.dotabuff.com), using its per-game side (Radiant/Dire) and winner data for The International 2026 event. Liquipedia (https://liquipedia.net/dota2/The_International/2026) and Datdota (https://www.datdota.com) may be used as secondary sources. A consensus of credible reporting or publicly available match data may also be used where the primary source is incomplete.
Resolver
0x69c47De9D...Radiant holds the strongest trader consensus at 71% implied probability due to its consistent edge in Dota 2 map control and early-game objectives, reinforced by historical TI data showing 55-58% win rates across recent editions. The first day of TI 2026 main-event play produced a 53.1% Radiant win rate over 32 maps, aligning with long-term patterns where teams drafting for the Radiant side leverage safer laning and jungle access. Dire sits at 51% as the viable alternative in a best-of format where either side can prevail depending on draft and execution, while the slim 6% chance of neither reflects the low likelihood of an exact split amid the tournament's large sample. Recent qualifier and group-stage results further highlight Radiant's slight but persistent statistical advantage entering the event.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · Updated



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