The 2026 Demacia Cup Global Invitational features 12 mid-table teams from the LPL, LCK, LEC, LCS, LCP, and CBLOL competing October 3–17 in a Swiss stage (Bo1 opener followed by Bo3s) transitioning to single-elimination Bo5s offline in Beijing. Fearless Draft applies from round two onward and throughout playoffs, banning prior picks within each series to drive champion variety. Regional roster differences and varying playstyles across six leagues further expand the pool, while the fixed schedule caps total games and series length. Patch selection, team advancement paths, and any late roster or meta shifts ahead of the event remain the main variables that could alter the final unique champion count.
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A champion counts as "played" if it is picked and played by either team in at least one completed official game of the tournament (Swiss Stage and Knockout Stage). Champions that are only banned and never played do not count. Each champion counts once, regardless of how many times it is played.
Games that are remade, abandoned, or not completed do not count; however, a champion picked in such a game still counts if it is played in any other completed official game. Games awarded by forfeit without being played do not count.
If the Demacia Cup Global Invitational 2026 is canceled or postponed such that it has not concluded by November 16, 2026, 11:59 PM ET, this market will resolve according to the number of unique champions played in completed official games as of that time.
The primary resolution source for this market will be the tournament champion statistics on Leaguepedia (https://lol.fandom.com/wiki/2026_Demacia_Cup_Global_Invitational); however, a consensus of credible reporting may also be used.
Market Opened: Sep 23, 2026, 1:59 PM ET
Resolution Source
https://lol.fandom.com/wiki/2026_Demacia_Cup_Global_InvitationalResolver
0x65070be91...A champion counts as "played" if it is picked and played by either team in at least one completed official game of the tournament (Swiss Stage and Knockout Stage). Champions that are only banned and never played do not count. Each champion counts once, regardless of how many times it is played.
Games that are remade, abandoned, or not completed do not count; however, a champion picked in such a game still counts if it is played in any other completed official game. Games awarded by forfeit without being played do not count.
If the Demacia Cup Global Invitational 2026 is canceled or postponed such that it has not concluded by November 16, 2026, 11:59 PM ET, this market will resolve according to the number of unique champions played in completed official games as of that time.
The primary resolution source for this market will be the tournament champion statistics on Leaguepedia (https://lol.fandom.com/wiki/2026_Demacia_Cup_Global_Invitational); however, a consensus of credible reporting may also be used.
Resolution Source
https://lol.fandom.com/wiki/2026_Demacia_Cup_Global_InvitationalResolver
0x65070be91...The 2026 Demacia Cup Global Invitational features 12 mid-table teams from the LPL, LCK, LEC, LCS, LCP, and CBLOL competing October 3–17 in a Swiss stage (Bo1 opener followed by Bo3s) transitioning to single-elimination Bo5s offline in Beijing. Fearless Draft applies from round two onward and throughout playoffs, banning prior picks within each series to drive champion variety. Regional roster differences and varying playstyles across six leagues further expand the pool, while the fixed schedule caps total games and series length. Patch selection, team advancement paths, and any late roster or meta shifts ahead of the event remain the main variables that could alter the final unique champion count.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · Updated


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