UU Gamers enter the BO5 holding a stronger 11-5 group stage record in the KPL Growth League Summer 2026, placing them fourth behind leaders like Xianyou Gaming. This positions them ahead of TC Grouping, who sit lower in the standings after mixed results including a recent loss to Xianyou. The teams split recent head-to-heads, with TC Grouping claiming a 3-2 win over UU Gamers in July. Key factors include UU Gamers' map differential and consistency in BO5 series against mid-tier opponents, contrasted with TC Grouping's variable form as defending Spring champions. Roster stability and home/away scheduling in the offline group stage add limited variables ahead of the August 17 matchup.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedUU Gamers – TC Grouping




Series Lines
Moneyline
$0 Vol.
Game 2 Winner
$0 Vol.
Total Games
$170 Vol.
This market will resolve to "UU Gamers" if UU Gamers win the match against TC Grouping.
This market will resolve to "TC Grouping" if TC Grouping win the match against UU Gamers.
If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50.
If the match is postponed, the 7-day (168-hour) delay period will be measured from the originally scheduled start time of August 17, 2026 at 2:00 AM ET to the rescheduled start time. If the rescheduled start time falls more than 168 hours after the originally scheduled start time, this market will resolve to 50-50, regardless of whether the match is subsequently played. If no rescheduled start time falling within that 168-hour period has been announced by August 24, 2026 at 2:00 AM ET, this market will resolve to 50-50. If the match is rescheduled to a start time within 168 hours of the originally scheduled start time, this market will resolve based on the result of the match as played.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: Aug 12, 2026, 6:41 PM ET
Resolution Source
https://liquipedia.net/honorofkings/Main_PageResolver
0x65070BE91...UU Gamers – TC Grouping




Series Lines
Moneyline
$0 Vol.
Game 2 Winner
$0 Vol.
Total Games
$170 Vol.
This market will resolve to "UU Gamers" if UU Gamers win the match against TC Grouping.
This market will resolve to "TC Grouping" if TC Grouping win the match against UU Gamers.
If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50.
If the match is postponed, the 7-day (168-hour) delay period will be measured from the originally scheduled start time of August 17, 2026 at 2:00 AM ET to the rescheduled start time. If the rescheduled start time falls more than 168 hours after the originally scheduled start time, this market will resolve to 50-50, regardless of whether the match is subsequently played. If no rescheduled start time falling within that 168-hour period has been announced by August 24, 2026 at 2:00 AM ET, this market will resolve to 50-50. If the match is rescheduled to a start time within 168 hours of the originally scheduled start time, this market will resolve based on the result of the match as played.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: Aug 12, 2026, 6:41 PM ET
Resolution Source
https://liquipedia.net/honorofkings/Main_PageResolver
0x65070BE91...UU Gamers enter the BO5 holding a stronger 11-5 group stage record in the KPL Growth League Summer 2026, placing them fourth behind leaders like Xianyou Gaming. This positions them ahead of TC Grouping, who sit lower in the standings after mixed results including a recent loss to Xianyou. The teams split recent head-to-heads, with TC Grouping claiming a 3-2 win over UU Gamers in July. Key factors include UU Gamers' map differential and consistency in BO5 series against mid-tier opponents, contrasted with TC Grouping's variable form as defending Spring champions. Roster stability and home/away scheduling in the offline group stage add limited variables ahead of the August 17 matchup.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedBeware of external links.
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