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icon for Esports Awards 2026: Esports Game of the Year

Esports Awards 2026: Esports Game of the Year

icon for Esports Awards 2026: Esports Game of the Year

Esports Awards 2026: Esports Game of the Year

League of Legends 49%

Counter-Strike 2 26%

Call of Duty 4.7%

Dota 2 4.5%

Polymarket

$17,926 Vol.

League of Legends 49%

Counter-Strike 2 26%

Call of Duty 4.7%

Dota 2 4.5%

Polymarket

$17,926 Vol.

League of Legends

$12,133 Vol.

49%

Counter-Strike 2

$3,716 Vol.

26%

Call of Duty

$218 Vol.

5%

Dota 2

$377 Vol.

5%

Apex Legends

$158 Vol.

4%

Rainbow 6 Siege

$259 Vol.

4%

Rocket League

$158 Vol.

4%

Fortnite

$148 Vol.

3%

Mobile Legends: Bang Bang

$173 Vol.

<1%

PUBG Mobile

$178 Vol.

<1%

Honor of Kings

$158 Vol.

18%

Valorant

$253 Vol.

9%

This market will resolve according to the game that wins Esports Game of the Year at the 2026 Esports Awards, scheduled to take place in Miami, Florida in November 2026. If the award is not presented, is canceled, or a winner has not been announced by December 14, 2026, 11:59 PM ET, this market will resolve to "Other." If multiple games are named co-winners, this market will resolve in favor of the game whose listed name comes first alphabetically. The resolution source for this market will be official information from the Esports Awards (esportsawards.com); however, a consensus of credible reporting may also be used.League of Legends holds the strongest position among Esports Awards 2026 Game of the Year contenders due to its unmatched scale of international competition, including ongoing LCK, LEC, and LCS summer splits plus consistent high-stakes events that sustain peak engagement. Counter-Strike 2 follows as a close challenger on the back of recent Majors and its enduring competitive circuit, while Honor of Kings and Mobile Legends: Bang Bang draw support from massive Asian player bases and regional dominance. Valorant benefits from growing Riot-backed ecosystems and steady roster developments, whereas titles like Dota 2, Apex Legends, and Rocket League trail amid smaller recent tournament footprints and shifting audience priorities ahead of the November Miami ceremony and November 10 voting close. Market pricing reflects trader emphasis on sustained viewership metrics and league stability over the past month.

This market will resolve according to the game that wins Esports Game of the Year at the 2026 Esports Awards, scheduled to take place in Miami, Florida in November 2026.

If the award is not presented, is canceled, or a winner has not been announced by December 14, 2026, 11:59 PM ET, this market will resolve to "Other."

If multiple games are named co-winners, this market will resolve in favor of the game whose listed name comes first alphabetically.

The resolution source for this market will be official information from the Esports Awards (esportsawards.com); however, a consensus of credible reporting may also be used.
Volume
$17,926
Market Opened
Aug 7, 2026, 4:30 PM ET
This market will resolve according to the game that wins Esports Game of the Year at the 2026 Esports Awards, scheduled to take place in Miami, Florida in November 2026. If the award is not presented, is canceled, or a winner has not been announced by December 14, 2026, 11:59 PM ET, this market will resolve to "Other." If multiple games are named co-winners, this market will resolve in favor of the game whose listed name comes first alphabetically. The resolution source for this market will be official information from the Esports Awards (esportsawards.com); however, a consensus of credible reporting may also be used.
This market will resolve according to the game that wins Esports Game of the Year at the 2026 Esports Awards, scheduled to take place in Miami, Florida in November 2026. If the award is not presented, is canceled, or a winner has not been announced by December 14, 2026, 11:59 PM ET, this market will resolve to "Other." If multiple games are named co-winners, this market will resolve in favor of the game whose listed name comes first alphabetically. The resolution source for this market will be official information from the Esports Awards (esportsawards.com); however, a consensus of credible reporting may also be used.League of Legends holds the strongest position among Esports Awards 2026 Game of the Year contenders due to its unmatched scale of international competition, including ongoing LCK, LEC, and LCS summer splits plus consistent high-stakes events that sustain peak engagement. Counter-Strike 2 follows as a close challenger on the back of recent Majors and its enduring competitive circuit, while Honor of Kings and Mobile Legends: Bang Bang draw support from massive Asian player bases and regional dominance. Valorant benefits from growing Riot-backed ecosystems and steady roster developments, whereas titles like Dota 2, Apex Legends, and Rocket League trail amid smaller recent tournament footprints and shifting audience priorities ahead of the November Miami ceremony and November 10 voting close. Market pricing reflects trader emphasis on sustained viewership metrics and league stability over the past month.

This market will resolve according to the game that wins Esports Game of the Year at the 2026 Esports Awards, scheduled to take place in Miami, Florida in November 2026.

If the award is not presented, is canceled, or a winner has not been announced by December 14, 2026, 11:59 PM ET, this market will resolve to "Other."

If multiple games are named co-winners, this market will resolve in favor of the game whose listed name comes first alphabetically.

The resolution source for this market will be official information from the Esports Awards (esportsawards.com); however, a consensus of credible reporting may also be used.
Volume
$17,926
Market Opened
Aug 7, 2026, 4:30 PM ET
This market will resolve according to the game that wins Esports Game of the Year at the 2026 Esports Awards, scheduled to take place in Miami, Florida in November 2026. If the award is not presented, is canceled, or a winner has not been announced by December 14, 2026, 11:59 PM ET, this market will resolve to "Other." If multiple games are named co-winners, this market will resolve in favor of the game whose listed name comes first alphabetically. The resolution source for this market will be official information from the Esports Awards (esportsawards.com); however, a consensus of credible reporting may also be used.

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Frequently Asked Questions

"Esports Awards 2026: Esports Game of the Year" is a prediction market on Polymarket with 12 possible outcomes where traders buy and sell shares based on what they believe will happen. The current leading outcome is "League of Legends" at 49%, followed by "Counter-Strike 2" at 26%. Prices reflect real-time crowd-sourced probabilities. For example, a share priced at 49¢ implies that the market collectively assigns a 49% chance to that outcome. These odds shift continuously as traders react to new developments and information. Shares in the correct outcome are redeemable for $1 each upon market resolution.

As of today, "Esports Awards 2026: Esports Game of the Year" has generated $17.9K in total trading volume since the market launched on Aug 7, 2026. This level of trading activity reflects strong engagement from the Polymarket community and helps ensure that the current odds are informed by a deep pool of market participants. You can track live price movements and trade on any outcome directly on this page.

To trade on "Esports Awards 2026: Esports Game of the Year," browse the 12 available outcomes listed on this page. Each outcome displays a current price representing the market's implied probability. To take a position, select the outcome you believe is most likely, choose "Yes" to trade in favor of it or "No" to trade against it, enter your amount, and click "Trade." If your chosen outcome is correct when the market resolves, your "Yes" shares pay out $1 each. If it's incorrect, they pay out $0. You can also sell your shares at any time before resolution if you want to lock in a profit or cut a loss.

The current frontrunner for "Esports Awards 2026: Esports Game of the Year" is "League of Legends" at 49%, meaning the market assigns a 49% chance to that outcome. The next closest outcome is "Counter-Strike 2" at 26%. These odds update in real-time as traders buy and sell shares, so they reflect the latest collective view of what's most likely to happen. Check back frequently or bookmark this page to follow how the odds shift as new information emerges.

The resolution rules for "Esports Awards 2026: Esports Game of the Year" define exactly what needs to happen for each outcome to be declared a winner — including the official data sources used to determine the result. You can review the complete resolution criteria in the "Rules" section on this page above the comments. We recommend reading the rules carefully before trading, as they specify the precise conditions, edge cases, and sources that govern how this market is settled.