Koala Game and Qing Jiu Club enter their KPL Growth League Summer 2026 group-stage BO5 with nearly identical 12-4 records, placing both teams among the top three squads and in strong position for upper-bracket playoff qualification. The double round-robin format rewards series wins and map differential, so this contest directly affects tiebreakers and seeding for the top eight. Qing Jiu Club brings prior experience from the main KPL roster, while Koala Game has posted consistent results across recent weeks. No major roster changes or patch shifts have altered the competitive balance in the immediate run-up to the series. The outcome hinges on in-game execution, side selection after the opening map, and how each squad manages map picks in the best-of-five setting.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedKoala Game – Qing Jiu Club




Series Lines
Moneyline
$0 Vol.
Game 3 Winner
$0 Vol.
Total Games
$73 Vol.
This market will resolve to "Koala Game" if Koala Game win the match against Qing Jiu Club.
This market will resolve to "Qing Jiu Club" if Qing Jiu Club win the match against Koala Game.
If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50.
If the match is postponed, the 7-day (168-hour) delay period will be measured from the originally scheduled start time of August 18, 2026 at 4:00 AM ET to the rescheduled start time. If the rescheduled start time falls more than 168 hours after the originally scheduled start time, this market will resolve to 50-50, regardless of whether the match is subsequently played. If no rescheduled start time falling within that 168-hour period has been announced by August 25, 2026 at 4:00 AM ET, this market will resolve to 50-50. If the match is rescheduled to a start time within 168 hours of the originally scheduled start time, this market will resolve based on the result of the match as played.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: Aug 13, 2026, 12:31 AM ET
Resolution Source
https://liquipedia.net/honorofkings/Main_PageResolver
0x65070BE91...Koala Game – Qing Jiu Club




Series Lines
Moneyline
$0 Vol.
Game 3 Winner
$0 Vol.
Total Games
$73 Vol.
This market will resolve to "Koala Game" if Koala Game win the match against Qing Jiu Club.
This market will resolve to "Qing Jiu Club" if Qing Jiu Club win the match against Koala Game.
If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50.
If the match is postponed, the 7-day (168-hour) delay period will be measured from the originally scheduled start time of August 18, 2026 at 4:00 AM ET to the rescheduled start time. If the rescheduled start time falls more than 168 hours after the originally scheduled start time, this market will resolve to 50-50, regardless of whether the match is subsequently played. If no rescheduled start time falling within that 168-hour period has been announced by August 25, 2026 at 4:00 AM ET, this market will resolve to 50-50. If the match is rescheduled to a start time within 168 hours of the originally scheduled start time, this market will resolve based on the result of the match as played.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: Aug 13, 2026, 12:31 AM ET
Resolution Source
https://liquipedia.net/honorofkings/Main_PageResolver
0x65070BE91...Koala Game and Qing Jiu Club enter their KPL Growth League Summer 2026 group-stage BO5 with nearly identical 12-4 records, placing both teams among the top three squads and in strong position for upper-bracket playoff qualification. The double round-robin format rewards series wins and map differential, so this contest directly affects tiebreakers and seeding for the top eight. Qing Jiu Club brings prior experience from the main KPL roster, while Koala Game has posted consistent results across recent weeks. No major roster changes or patch shifts have altered the competitive balance in the immediate run-up to the series. The outcome hinges on in-game execution, side selection after the opening map, and how each squad manages map picks in the best-of-five setting.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedBeware of external links.
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